However, its style was different and deeper. The Cell Stage in previous demos was quite similar in gameplay to the final project. 6.5 Tribal Stage, Plant and Hut Editors.5 Features that have returned to the game.1.3.1 Kidnapping babies, recruiting, and converting members from tribes.However, this created outrage on the part of the audience that wants deeper and more immersive gameplay. On the other hand, the style and graphics of the game haven't drastically changed too much, but have been developed to be more appealing as seen in today's Spore, in order to attract a wider audience. Will Wright hinted this in the Ask Will Wright interview.
Some features could have also been removed because Maxis was experimenting with which parts would work, and which might not, and to see what players wanted. Some of the listed features were possibly removed either because they were dysfunctional and/or glitchy, or because they were going to be removed and reused in a future expansion-the prime example of these two reasons is an Aquatic Stage.
Spore has had several major changes since first demonstrated at the GDC 2005 show. Any unconfirmed infomation will be removed. This article must written with a Neutral Point of View. Please only add verified information to this article, either through links or sources.